Make Floating Rocks with the Power Of Math™! (Part 2) Published May 16, 2016 — 12 minute read Welcome back, everyone! This is part 2 of my tutorial mini-series about how to make things move nicely using your awesome powers of math! (See part 1 here) ...
Make Floating Rocks with the Power of Math™! (Part 1) Published May 09, 2016 — 14 minute read So, you thought to yourself, “Man, wouldn’t it be cool if I could add some floating rocks to my level?” Well, I heard those thoughts you were thinking, so he...
Coconut Express Bonus Content: Low-poly Mini-Tutorials! Published January 21, 2015 — 7 minute read This post is an addendum to my guest blog on the official UnrealEngine website. Enjoy! How to use flat-shading on a landscape material This is pretty simpl...
A quick tessellation trick Published October 31, 2014 — 4 minute read Let’s talk a little bit about tessellation in Unreal Engine 4. I’ve been experimenting with this recently because the usual techniques involving normal maps ...
Slow Motion Explosion Effect Published September 29, 2014 — 2 minute read Inspired by Epic’s Unreal Engine 4 “Showdown” demo shown at Oculus Connect, I thought I would try and recreate the slowmo explosion effect they talked about ...